// MMXSwarm.cpp : Defines the class behaviors for the application.
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
//
#include "stdafx.h"
#include "MMXSwarm.h"
#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMMXSwarmApp

BEGIN_MESSAGE_MAP(CMMXSwarmApp, CWinApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMMXSwarmApp construction

CMMXSwarmApp::CMMXSwarmApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CMMXSwarmApp object

CMMXSwarmApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CMMXSwarmApp initialization

BOOL CMMXSwarmApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need
	// Change the registry key under which our settings are stored
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	// To create the main window, this code creates a new frame window
	// object and then sets it as the application's main window object

	CMainFrame* pFrame = new CMainFrame;

	m_pMainWnd = pFrame;
	m_pView = pFrame->GetView();

	// create and load the frame with its resources

	pFrame->LoadFrame(IDR_MAINFRAME,
		WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
		NULL);

	// The one and only window has been initialized, so show and update it
	pFrame->ShowWindow(SW_SHOW);
	pFrame->UpdateWindow();
	SeedRandom();

	// call DragAcceptFiles only if there's a suffix
	//  In an SDI app, this should occur after ProcessShellCommand
	
	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	enum { IDD = IDD_ABOUTBOX };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

// Implementation
protected:
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMMXSwarmApp message handlers

// App command to run the dialog
void CMMXSwarmApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CMMXSwarmApp message handlers

BOOL CMMXSwarmApp::OnIdle(LONG lCount) 
{
	// Add your specialized code here and/or call the base class
	BOOL bRet = CWinApp::OnIdle(lCount);
	return(m_pView->OnIdle(lCount) || bRet);
}
